Thank you for taking the time to visit my portfolio, I'm a 3D Artist who's primary motivation is to solve problems and achieve the best possible result.
My interests range from 3D modelling, lighting, graphic design, photography, OpenGL, C++, Python and much much more.
My background is primarily in the Games and Film industry however this extends into Architecture and Retail Visualization where I created product renders in Vray and worked as an in-house Software Developer where I produced a range of products and solved a range of technical workflow issues.
Images can speak a thousand words so below you'll find a range of projects I've been working on recently, if you'd would like to get in contact with me feel free to email anytime.
Teesside University -
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Teesside University -
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Personal - OpenGL rendering
I am in the process of writing a couple of vertex and fragment shaders that will render accurately my 3D assets in a web based environment. This already exists in a variety of forms such as SketchFab however creating my own renderer will grant a huge amount of control and ability to add additional features specific for my needs.
Software used - Notepad++ |
Teapot
Torus
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