Even though the progress has not been as great as i'd of liked during these past couple days due to other work, I will document my progress whether it be great or not.
World of Level Design's tutorials share some useful techniques and workflows, one of which I will be trying to stick to during the construction of this hallway where I will remain in the unlit RGB render view for as long as I can, this forces my hand to focus on placement, distribution and scale without getting distracted by lights, reflections DOF etc.
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